Section 4: Gameplay
A Turn
- Roll all five dice.
- Set aside any you want to keep and reroll the rest.
- Repeat once more — three rolls maximum per turn.
- Enter a score in exactly one box. You may stop rolling early, and you may re-include previously set-aside dice in a reroll.
The Forced Zero
You must fill a box every turn. If nothing fits, you are forced to enter zero somewhere — usually a high-value box you have given up on. Managing which box you will eventually sacrifice is most of the game's skill.