Section 3: Playing Area
Use a level, dry surface with enough grip for hopping and turning. Mark ten squares in the arrangement below, with square 1 nearest the start. Center each single square beneath the middle of the paired row above it. Numbers identify the targets; paired squares form one landing row.
TURNING SPACE
+-----+-----+
| 9 | 10 |
+-----+-----+
| 8 |
+-----+-----+
| 6 | 7 |
+-----+-----+
| 5 |
+-----+-----+
| 3 | 4 |
+-----+-----+
| 2 |
+-----+
| 1 |
+-----+
START
There are no universal court measurements. As a practical example, use squares measuring 40 cm by 40 cm; the seven numbered rows then occupy approximately 2.8 m in length and 0.8 m at their widest point, excluding line thickness and the turning space. These are suggested setup dimensions, not mandatory measurements. Adjust the squares so players can land inside them and safely hop across an empty single-square row.
Provide a clearly identified, unnumbered turning space beyond squares 9 and 10. It must allow the player to stand on both feet and turn comfortably. Leave clear space before square 1 for throwing and finishing, and around the sides for a safe step off the court.
The front boundary of square 1 is the throwing line. Throw from behind it without touching it. Numbered-square boundary lines are out of bounds for both feet and the resting marker. The start area and turning space are designated exceptions to the one-foot and court-boundary requirements.