Section 3: Setup
- Any number can play; two to eight keeps turns brisk.
- Agree the target score (commonly 10,000) and the opening threshold before starting.
- Highest single roll goes first; play passes clockwise.
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Farkle
Verdict
Any number can play; two to eight keeps turns brisk.; Agree the target score (commonly 10,000) and the opening threshold before starting.; Highest single roll goes first; play passes clockwise.
Why people argue about this
People often assume that the target score of 10,000 is a mandatory requirement set by the official rules, but in fact, it's just a common starting point agreed upon by players before they begin their game. The confusion arises because this number isn't explicitly stated as a rule; rather, it's an optional consensus among Farkle players about what score to aim for throughout the match.
Send this to your friend — argument over.
Think this rule could be improved?
No proposals submitted yet for this section.